Bachelor of Science in User Experience
Winter Park, USA
DURATION
108 Weeks
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
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EARLIEST START DATE
Aug 2024
TUITION FEES
USD 64,000 *
STUDY FORMAT
Distance Learning, On-Campus
* $533 per credit hour
Scholarships
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Introduction
The User Experience curriculum is composed of visual and user experience design courses to offer a broad range of exposure to the theory, techniques, tools, and software in these design disciplines. As a student of this program, you will learn to interpret data to represent it graphically. You will also create user interface prototypes driven by case studies and utilize industry-standard software to visualize and bring your concepts to life. The knowledge and skills gained throughout the coursework will equip you to develop and present human-centered designs for various sectors within the interactive media industries.
Admissions
Scholarships and Funding
Curriculum
Course Highlights
- User Experience Design - Students in this course will examine the design process behind the interaction between a user and a product or service. They will learn professional workflows, industry terminology, and ways that audience, testing, and psychology affect UX design.
- UX/UI for Gaming Platforms - This course dives into the role user experience and user interface plays in the world of games. Students will create a prototype for a variety of gaming platforms to design engaging, user-friendly player experiences.
Bachelor of Science in User Experience - Online
Month 1
- GEN1011 Creative Presentation, 3.0 credit hours
Month 2
- DEP1013 Psychology of Play, 3.0 credit hours
Month 3
- UXP1001 Introduction to User Experience, 4.0 credit hours
Month 4
- ENC1101 English Composition I, 4.0 credit hours
Month 5
- ART1201 Design and Art Theory, 4.0 credit hours
Month 6
- DGT101 Graphic Principles I, 4.0 credit hours
Month 7
- DGT201 Graphic Principles II, 4.0 credit hours
Month 8
- UXP2301 UI Visual Design and Prototyping, 4.0 credit hours
Month 9
- UXP119 Project and Portfolio I: User Experience, 3.0 credit hours
- DGT332 Typography and Page Layout, 4.0 credit hours
Month 10
- PHY1020 Fundamentals of Physical Science, 4.0 credit hours
Month 11
- UXP2601 User Experience Design, 3.0 credit hours
- UXP1111 Professional Development Seminar I: User Experience, 1.0 credit hour
Month 12
- MGF1213 College Mathematics, 4.0 credit hours
Month 13
- UXP2801 Information Visualization, 3.0 credit hours
- GDN2123 Systems Design, 4.0 credit hours
Month 14
- UXP229 Project and Portfolio II: User Experience, 3.0 credit hours
- UXP2222 Professional Development Seminar II: User Experience, 1.0 credit hour
Month 15
- UXP3111 Physiology of Sensation in UX, 4.0 credit hours
Month 16
- UXP3222 Psychology of Perception in UX, 3.0 credit hours
- STA3026 Statistics, 4.0 credit hours
Month 17
- DGT372 Interactive Media Design and Usability, 4.0 credit hours
Month 18
- GRD4411 Interactive Editorial Design, 4.0 credit hours
Month 19
- UXP339 Project and Portfolio III: User Experience, 3.0 credit hours
- VIC3003 History of Visual Communications, 4.0 credit hours
Month 20
- UXP3541 UX Research Approaches, 4.0 credit hours
Month 21
- UXP3801 UX/UI for Gaming Platforms, 4.0 credit hours
Month 22
- UXP349 Project and Portfolio IV: User Experience, 3.0 credit hours
Month 23
- UXP4111 UX Design for Platform Standards, 3.0 credit hours
- ENC3110 Technical Writing, 4.0 credit hours
Month 24
- UXP4401 UX Research Analytics, 3.0 credit hours
Month 25
- UXP359 Project and Portfolio V: User Experience, 3.0 credit hours
Month 26
- UXP4901 UX Production, 3.0 credit hours
Month 27
- UXP469 Project and Portfolio VI: User Experience, 3.0 credit hours
- CRR4000 Career Readiness, 4.0 credit hours
Total Credit Hours: 120
Please Note
- This program is approved for campus and online; currently only enrolling online.
Program Outcome
The User Experience Bachelor of Science degree program curriculum explores theory and concepts of user behavior as well as the applied practice of the tools and techniques within user experience. You will create and iterate designs and prototypes for functional, engaging, interactive media interfaces across multiple platforms.
To develop your design sensibilities, you will participate in the analysis and critique of design approaches in both existing and student-created interactive media products. Upon completion of this degree program, you will be equipped with the design, research, and prototyping skills required in the user experience and user interface design fields. Your coursework and training in communication and analytics will prepare you for the dynamic and changing environment of an interactive media studio.
English Language Requirements
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