Think Tank's Online Program

Think Tank Training Centre

Program Description

Think Tank's Online Program

Think Tank Training Centre

Stemming from the success of our campus program, our online program is a full 4 terms (16 month total) with each term 14 weeks in length. Term 1 Foundations, anyone can apply (if the candidate meets the system requirements, etc.). Upon completing this term, you then move on to choose your career specialty in ONE of the following disciplines;

  • Environment for Games
  • Hard Surface Modeling for Film
  • Character Modeling for Games
  • Organic Modeling for Film
  • Texture & Look Development

*All required software is provided and licensed for you! (Maya, Photoshop, etc.). You do not need to know your specialization prior to applying as you can discover your abilities as you work through our Foundations Term.

The Think Tank Online Advantage

As a student, you have access to our online learning portal where you connect with other students and industry professional mentors. Ask questions, share portfolios, receive professional art direction and feedback - all online!

For each term, you'll receive access to a weekly comprehensive training video followed by assignments built upon the lessons - contributing to your term project. Near the end of the week, you will have a live Q&A session with instructors to support you through your training. At the end of each term, you will walk away with a project that you can add to your portfolio with the ultimate goal of creating your demo reel to get you job-market ready.

TERM 1: Foundation (14 weeks)

Today’s CG industry is very demanding, so having a diverse set of skills and being able to understand the core foundation of the production pipeline is essential. Think Tank’s Asset Creation Foundation semester tackles these requirements. From ground zero, you will be guided through every aspect of the building blocks that make up the basis for all career paths related to asset creation. This includes:

  • A broad understanding of Maya
  • The basics of texturing in Photoshop and Mari
  • Digital sculpting in Mudbox
  • Comprehensive understanding of 3D modeling theory
  • Shading, lighting, and rendering in Vray
  • Looking at the overall big picture and planning for what is to come

TERMS 2 & 3: Choose Your Career Path

Every student who completes the Foundation term gets to pick their specialization from one of five areas. This is what you will focus on in the following two terms - Intermediate (14 weeks) and Advanced (14 weeks).

1) Texture Painting & Look Dev
This career path produces job-ready painters. Building on the skills learned in the Foundation term, students will begin their specialization in texture painting and focus on this throughout the following two semesters. Each one provides new challenges designed to enhance their knowledge base in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.

2) Hard Surface Modeling for Film
This career path produces job-ready modelers. Building on the skills learned in the Foundation term, students will start to specialize in hard surface modeling and gain the necessary knowledge to take on this chosen career path during the Intermediate and Advanced terms. Each semester provides new challenges and levels of feedback designed to push the potential of each student in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.

3) Organic Modeling for Film
This career path produces job-ready digital sculptors. Building on the skills learned in the Foundation term, students will start to specialize in organic modeling and gain the necessary knowledge to take on this chosen career path during the Intermediate and Advanced terms. Each semester provides new challenges and levels of feedback designed to push the potential of each student in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.


4) Characters for Games
This career path produces job-ready artists. Building on the skills learned in the Foundation term, students will begin to specialize in character modeling for the video game industry. They will learn the full process of character creation during the Intermediate term, leading to their first demo reel quality piece by the end of the Advanced term. Each semester provides new challenges and levels of feedback designed to push the potential of each student in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.

5) Environments for Games
This career path produces job-ready artists. Building on the skills learned in the Foundation term, students will begin to specialize in environment modeling for the video game industry. They will learn the full process of character creation during the Intermediate term, leading to their first demo reel quality piece by the end of the Advanced term. Each semester provides new challenges and levels of feedback designed to push the potential of each student in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.

TERM 4: Mentorship (14 weeks)

We started mentorships back in 2005 and have been perfecting them ever since. In this final semester, students have one-on-one sessions with their chosen mentor to guide them through the production of their demo reel. This is the ultimate objective of the entire course, and something we take quite seriously since the demo reel is your golden ticket to landing a job. You may choose to take this semester either online or by coming to Vancouver and doing it in person. Our list of mentors below: https://www.tttc.ca/about/mentors/

This school offers programs in:
  • English


Last updated January 10, 2018
Duration & Price
This course is Online
Start Date
Start date
Feb. 2019
Duration
Duration
16 months
Part time
Full time
Price
Price
14,400 CAD
Information
Deadline
Locations
Canada - Canada Online
Start date: Feb. 2019
Application deadline Request Info
End date Request Info
Dates
Feb. 2019
Canada - Canada Online
Application deadline Request Info
End date Request Info