Online Master's Degree in Computer Science

Best Online Masters in Computer Science 2017

Computer Science
Online Masters in Computer Science
Read More

Master In Multi-device Web Design And Programming

Escuela Superior de Diseño de Barcelona
Online Full time 12 months November 2017 Spain Barcelona

Domina any means so that the message reaches the user optimally adapted to each of the devices. [+]

Top Online Masters in Computer Science. Have you thought about the amount of visual impacts that you receive daily from the web environment through their multiple devices? We continually inform, seek, share, relate, interact, analyze, discard, ... information provided on the Internet. So important is the reliability of information, such as how it is presented and adapts to each of the devices. The market is essential to have professionals capable of understanding the constant transformation of the environment, understand the user to send you information and message. The Master in Web Design and Programming Multidevice covers all aspects necessary for the student to acquire the skills and knowledge to enable it to undertake, manage, design and implement projects, services and Internet applications. Throughout the course, students will be able to better understand and address the needs, technology and the real possibilities of each client or project to provide an effective response to its objectives, as well as being able to offer graphic creative contributions made it is a unique and innovative piece. In this context they will be as important keys digital design and development of skills and guidelines for monitoring a project from capturing customer requirements to the presentation of the final product. With this training the student will have a detailed overview of the entire process of creating an interactive project where the business vision, the user experience (UX) technology and interface design are at the center. GOALS The main objectives of this program are: Understanding the new ways of seeing the present and the future in an online environment. Acquiring skills and knowledge of new concepts (interface design, usability, interaction or positioning) and adapt other already known graphic design to this environment. Being able to manage, design and implement an Internet project autonomously or be able to participate in a specialized roles defined for each participating team. Acquire a work process taking in every phase of the project: briefing, concept creation, strategic / objective definition based on customer needs, GUI development, prototyping, programming front-end. Learning to synthesize the site architecture, usability and strategy of a multimedia project by designing its graphical interface and work with wireframes. Understand the importance of user experience (User Experience) as a discipline that gives meaning to the joint work of technology, design and interaction. Learn communication protocols and proprietary technologies of multi-device projects and internet to better understand what requirements need each applying all of that on different media (web and webApp) in a multiplatform environment (screen, tablet and smartphone). Acquiring the ability to define web client strategy, plan the project on which to work, position both organically and through the web payment (SEO and SEM). Promote entrepreneurship, strengthen business skills to manage projects at the level of budgets, organizational charts, supplier management and planning. Professionals to share with the daily life of a professional studio, see how they tackle projects and the best way to solve the problems encountered in the development of a multidispositvo product. At the end of the course, students will have material generated to develop a digital portfolio, enabling them to promote themselves in the workplace. CURRICULUM The Master in Web Design and Programming Multidevice is structured from the following subject areas are integrated into a cross-project developed over 10 subjects: Digital media strategy and project management In this module the student faces the understanding of new ways of seeing the present and the future in an online environment. To do this you must assimilate new concepts (interface design, usability, interaction or positioning) and adapt others already known from graphic design to this environment. Learning methods and processes for developing a suitable product strategy, defining goals and success metrics, analyzing the current reality of business in the middle, as well as planning and strategy development. User Experience (UX) The student must master the key concepts that ensure a rich user experience. Explores factors such as interaction design, information architecture, accessibility, navigation flows, usability. We will work on all tasks applied in the development of specific outcomes (for example wireframes or prototypes) that advance product development and validation of these results. GUI design The purpose of this module is to synthesize architecture, usability and strategy of a multimedia project by designing your GUI. It affects fundamental aspects of interactive visual communication and the student is introduced to the inclusion of elements of interaction and navigation in multiple media (eg web interfaces for mobile and desktop). It will work from conceptualization through sketching visual to performing mockups and the definition of a library of design patterns. Frontend development The purpose of this module is to learn communication protocols own web projects and deepen the HTML5, CSS3, jQuery languages ​​... Responsive Design This module aims to raise awareness and experience in responsive web design projects: How do they adapt to different devices? How and what contents are displayed in each? For this purpose are defined all the new options, both the potential and requirements such as graphics software tools. At the end of the module will be designed, developed and implemented (a mock up level) output web solutions platform. Focus on issues of code (bootstrap) affecting development for multiple devices (responsive) will be used. Prototyping and End Arts The submission of proposals is one of the crucial points of the project, the module objective is to expand the resources and provide tools for submitting proposals to customers, improve argumentario, quality and finish more real (InvisionApp and Marvel). On the other hand it is essential to contextualize the various processes in a digital project and the various actors involved. We will give special attention to step between the original equipment design and programming, for a smooth passage between designers and programmers, minimize errors and save time (Zeplin). Managing a CMS A set of tools for content management (CMS), each specialized in a certain purpose (social, commercial, communication) will be. It will deepen the use of Wordpress, trying detailed installation, configuration and extension using modules and plugins. Finally, the student will know the dynamics of development in client / server environments and understand issues related domains, hostings, etc. Design in new digital environments and mobile devices WebApp, native application and hybrid application, adaptive design. In this block we will learn and will implement all aspects of creating projects for new digital environments: from conceptualization, the functional definition and design of wireframes, to the visual design and prototyping of Apps and WebApps and see the adaptive design. We deepen in a special way in the graphics and usability decisions and discover new professional tools (Sketch), new work processes and methods that will get our digital projects have the quality and the necessary finishes for travel and market success . Digital Analytics: metrics to optimize a website One of the great advantages of digital environments is the ability to measure any interactions made by users. This allows us to obtain valuable information about their type and behavior to optimize site performance and make decisions more successful business. The aim of the module is to understand the working methodology when designing a measurement system, learn how to deploy and configure the basic functionalities and obtain the necessary KPIs. Project management and business Detail the production phases of a digital project, from customer contact to the product launch. We identify the different roles and tools used in the management of a digital project. We will give an overview of the implications and requirements of the management of a digital project, so that students can be aware of them and take into account all the factors to successfully carry out the project. Master Thesis In addition to overcoming the credits of the various modules, all students must develop a final master project, consisting of a personal research project from the content taught during the program. Although most of the TFM is done individually, group and personal tutorials will be established at the beginning, to choose and plan the object of study, and during its development, to maintain the objectives and achieve the desired results. Workshop and Learning units Through industry experts, workshops where they acquire new knowledge, develop skills and exchange impressions will be delivered. Backend workshop This workshop will delve into issues related to the backend. It means the file structure issues and special attention will be given in languages ​​such as PHP, Javascript and jQuery. RRSS Establish strategies to maximize the power of social networks and increase the success of multimedia products. case studies will be presented. Sketch workshop Sketch is becoming the benchmark for your multimedia designs; the most versatile, comprehensive and dedicated software used to design in online environment. Not only is a web layout software: it is a tool to make our lives easier designers. The curriculum is divided into four modules. The materials that make up the curriculum are distributed as follows: SUBJECTS ECTS Digital media strategy and project management 5 User Experience (UX) 5 GUI design 5 Frontend development 5 Responsive Design 5 Prototyping and End Arts 5 Managing a CMS 5 Design in new digital environments and mobile devices. WebApp, native application and hybrid application, adaptive design 5 Digital Analytics: metrics to optimize a website 5 Project management and business 5 Master Thesis 10 TOTAL ECTS 60 Requirements  Recommended profile This Master is aimed at people who have the following profile: Graduates in Design Graduates in Communication Sciences Graduates in Telecommunications Engineering and / or Computer Graduates in Audiovisual Communication In cases where the student proves previous higher education to a process of accreditation of university degree, the Academic Committee will evaluate the candidate's CV and portfolio and completed the curriculum, which must maintain a reasonable equivalence with existing studies degree the same area. Degree People who pass the program evaluation will obtain a double degree: Course at ESdesign - Superior School of Design Barcelona Course at the International University of Valencia, who credited them as professionals in the specialty studied. Career prospects Students taking this Master can develop their career in the following areas: Graphic studios Departments web advertising agencies Departments of marketing, communication and design of large companies Accounts departments of advertising agencies Free-lance professionals, entrepreneurs, startups, startup company, etc. [-]

Master In Gamification And Transmedia Storytelling

IEBS - Escuela de Negocios de la Innovación y los Emprendedores
Online Full time 750 hours October 2017 Spain Barcelona

The Master in Gamification and transmedia storytelling is presented as a complete training program that unites two complex and absolutely contemporary areas: Gamification and transmediality. [+]

The gamification and application of methods gaming world in no recreational environments is increasingly more applications and benefits in the field of business and marketing, health, education, people, etc. Why are more and more companies that bet and apply this discipline. The Master in Gamification and transmedia storytelling is presented as a complete training program that unites two complex and absolutely contemporary areas: Gamification and transmediality. In these virtual collaborative environments are the games that comes with various disciplines around the 4 axis design memorable experience: good stories based on decisions made by users are counted; powerful visual aesthetic chords are designed to "target group"; game elements are assembled and final implementation platform is decided. With the Master in Gamification and transmedia storytelling you learn to know the basics of gamification and the laws of Game Design and its applications to the world of business, create scripts transmedia and finally to plan, prototiparlo and run. What will I learn? Upon completion of the Master in Gamification and transmedia storytelling you will be perfectly able to: Design and implement a technical plan in Gamification and Transmedia. Implement loyalty campaigns on all platforms, both analogue and digital. Know the laws of "Game Design" to ensure the implementation of "memorable experiences". Leading innovative projects in the gamification and the achievement of objectives based on rewards. Increase the participation of customers and users through game mechanics. Innovate and lead change within an existing business. To whom it May concern? The Master in Gamification and transmedia storytelling provides training specifically geared to the following profiles: Entrepreneurs who want to develop new business models, trends and apply specialize in the field of gamification. Marketing professionals, ux, communication, design development and seeking new models and practices integrate loyalty. Managers and consultants who are seeking new business models and applying new techniques to existing. Technicians and engineers who want to expand their training and knowledge fields. Professional digital environment. Curriculum The structure and materials of the Master in Gamification and transmedia storytelling is organized as follows: Module 1. Game Design Play and play. What is this about? Not just video games. 4 axes Qualities and skills of the game. Players and people Metrics. Onboarding and balancing Player types. User person. Target group and taxonomy Metrics. Flow, Maslow and interest curve Monomyth and uncanny valley More metrics. Pleasures, mechanical, rules and goals The game design to gamification. Protocol. Rewards. ROI Module 2. Environments Transmedia Transmedia narratives keys Structure and cases of a transmedia narrative Transmedia tools to build your architecture The consumer in the transmedia era media and media innovation Architecture Transmedia Bible your final application of transmedia narrative Module 3. Guion Nonlinear Dramaturgy and script The open method. The fundamental mechanisms The open method. The structural mechanisms A closed method. The stages of the journey of the hero and the archetypes From idea to storyboard The practical construction of the script Module 4. Game Design Pro What I bring marketing What brings me the gaming Module 5. Psychology, serendipity and creativity Moments of insight. Attitudes creativity Opening the can. Ideation techniques Food for creativity. What do I need to continue being creative? And now that? Evaluation of ideas Emotion as a creative process and objective product Motivations. What determines my motivation and my users? Gamification as learning process and conditioning Module 6. Game Storytelling and analog game Logic and game engines Module 7 UX Essentials DCU techniques I techniques II User experience I User Experience II iterative design gameplay 8. Practical Applications module. gamification Trends in gamification. Some concepts and tools Gamification in the fields of medicine, physiotherapy, sport and wellness Gamification in the field of Human Resources Gamification in the field of education and training Gamification in the field of marketing Gamification in the fields of solidarity, the environment and social awareness Gamification in the field of culture 9. Playful Learning Module Gamificando in training for HR What is that the "game-based learning"? 10. Prototyping Module and Playtest Introduction to prototyping Basic tools What, when and how? advanced tools Low cost prototyping maximum performance Conclusions and recommendations for the final project Module 11. Accessibility Essentials regulations Design for all Tools Dispositives Master Final Project [-]

Online Masters Degree in Creative App Development

Flexible Learning with Falmouth University
Online Part time 2 years January 2017 United Kingdom Cornwall

Build your skills by devising creative apps both in solo and co-creative contexts Be taught by specialists in creative computing, interactive and design practice Join an international community of professionals, researchers and creatives [+]

Top Online Masters in Computer Science. Course overview Mobile apps are now ubiquitous, delivering solutions to modern life. They are a medium for creative and artistic expression, answering everyday problems with clever design and user insights. As an evolving arena that reacts quickly to technological advances, app development offers a wealth of creative opportunity. Falmouth’s MA Creative App Development responds to these shifts. Designed with industry experts, it provides the chance to expand upon your creative skills and take advantage of the opportunities available in this growing field. Structured according to workplace demands, you’ll find an emphasis on live briefs and the application of practical skills. Modules are taught by specialists in creative computing, interactive and design practice; while online software tutorials will enable you to develop projects and assemble your professional portfolio ahead of graduation. Level: 7 Duration: 2 years Mode of study: Flexible learning Who is this course for? This course prepares you for the demands of app development, whether you want to break into the industry, or already work in the software sector. Here we promote creative solutions to meet a range of platform and audience needs. Informed by critical thinking and research, our approach helps deliver high impact apps. Typical applicants may be: Working in computing and software development and looking to explore new possibilities Artists, audio specialists and designers interested in technology focused content creation are also welcome The course enables you to respond creatively to change and has been designed to support a wide range of career aspirations within the field of app development and beyond. Course content You will need to complete four 30-credit modules and one 60-credit project (180 credits in total). App development synergies 30 credits Individual design and development project 30 credits Co-creation design and development project 30 credits Live brief design and development project 30 credits Major project 60 credits Assessments Coursework assessment with no formal examinations Portfolios, projects and live online presentations Assessments are designed to support creative and professional practice How you study You may choose to: Study entirely online without attending any face-to-face workshops Study online and attend optional residential workshops held biannually at various locations such as the UK, Asia or the Middle East. A typical workshop will start on Friday and end on Monday. Falmouth will aim to provide information regarding these residential opportunities around 4 months in advance so that you have plenty of time to arrange attendance Learning activities There will be guided learning activities consisting of: Concise online presentations to introduce key concepts Small group and class discussions and crits to facilitate interaction and dialogue Online critiques to test assumptions, ideas and to receive feedback from peers and tutors Individual and group tutorials throughout the course Independent study Self-evaluation and peer feedback Financing your studies You can take advantage of: Falmouth Flexible Scholarship: Maximum £3,300 per eligible student Alumni discount (15% to Falmouth alumni) Please check online regarding application deadlines for scholarships. For more information about these scholarships and other financial assistance, please call us on +44 (0)1223 447713 How to apply For full details of how to apply please visit our website www.flexible.falmouth.ac.uk Submit a copy of your first degree certificate or Level 6 equivalent qualification and your IELTS/TOEFL certificate if English is not your first language Submit a description of your experience, motivations for studying the course, how you believe it will develop your career and aspirations All applications are considered on an individual basis. Invitations for online interviews may be made on an evaluation of your application. Late applications may be considered if places are available. Please contact us for FREE advice. Call 0800 5999123 or +44 (0)1223 447713 [-]

MicroMasters Program in User Experience (UX) Research and Design (The University of Michigan)

edX MicroMasters Programs
Online Full time Part time 36 weeks November 2017 USA Cambridge + 1 more

Gain a solid foundation in UX Research and Design to help create products and advance your career. [+]

Average Length: 4 weeks per course Effort: 3-5 hours per week, per course Number Of Courses: 9 Courses in Program Subject: Computer Science, Social Sciences, Design Institution: The University of Michigan Institution Offering Credit: The University of Michigan Language: English Price (USD): $99-249 per course Gain a solid foundation in UX Research and Design to help create products and advance your career. Integrate UX Research and UX Design to create great products through understanding user needs, rapidly generating prototypes, and evaluating design concepts. Learners will gain hands-on experience with taking a product from initial concept, through user research, ideation and refinement, formal analysis, prototyping, and user testing, applying perspectives and methods to ensure a great user experience at every step. This UX MicroMasters Program concludes with a capstone project, in which learners will incorporate UX Research and Design to design a complete product, taking it from an initial concept to an interactive prototype. The advisory board for this MicroMasters Program consists of University of Michigan School of Information alumni who are industry leaders and user experience experts. Board members provide ongoing guidance on applicability of the program to career and educational pathways. More information on the MicroMasters Program and the advisory board members can be found at the University of Michigan website. Job Outlook Computer and information technology occupations are projected to grow 12% from 2014 to 2024, faster than average for all professions. 488,500 new jobs are predicted over that period. (source: Occupational Outlook Handbook) Median salary $81,430 in May 2015. (source: Occupational Outlook Handbook) Career prospects for people with similar training include UX designer, web developer, software developer, information technology manager, data scientist, consultant, and research analyst. (source: UMSI 2015 Employment Report) What You'll Learn: Understand the principles and processes of designing for a great user experience. Learn how to assess user needs and map them into system requirements. Learn how to evaluate systems to determine how well they meet user needs. Learn techniques for rapidly exploring design alternatives and selecting the most promising concepts. Learn techniques for developing and communicating design ideas. MicroMasters Program Details How To Earn The MicroMasters Credential Complete and successfully earn a Verified Certificate in all 8 UX courses plus the Capstone Project course. The price of the capstone is $249. Take Your Credential To The Next Level Learners who have successfully earned the MicroMasters Credential may submit their certification for advanced credit for completion of the Masters of Science in Information (MSI) if they apply, and are admitted to the residential program. Earning this advanced credit allows learners to reduce costs and time to degree. Courses Introduction to User Experience Learn how UX research and design techniques can help you better understand user needs and create a great user experience. Understanding User Needs Learn how to conduct effective user research to better understand what users love, hate, want and need. Principles of Designing for Humans Learn about human behavior and capabilities and how they impact user experience design. Evaluating Designs with Users Learn how to design, run, and analyze usability tests to help improve user experience. UX Design: From Concept to Wireframe Take a UX design project from an initial sketch and develop it into a wireframe. UX Design: From Wireframe to Prototype Learn about the UX design process by taking a UX design project from wireframes to a design specification document. UX Research Surveys Learn how to use UX surveys to gain insights into user needs and attitudes toward system designs. UX Research at Scale: Analytics and Online Experiments Learn how to conduct and analyze UX research at scale using online tools such as A/B testing and web analytics. UX (User Experience) Capstone Use the skills and knowledge gained through UX Research and Design MicroMasters courses to design a complete UX project. What is a MicroMasters Program? Developed to advance a career and born from Master's programs of leading universities, MicroMasters programs are a series of higher-level courses recognized by companies for real job relevancy, and may accelerate a Master's degree. [-]

International Master Bim Manager

Zigurat E-Learning | Escuela de Ingenieria y Arquitectura
Online Part time 18 months March 2017 Spain Spain Online

In Master BIM Manager, students relate and work collaboratively through a BIM server, which makes the flow of communication and exchange much faster and assertive information. [+]

Top Online Masters in Computer Science. IN THE CLOUDS Our technical team has structured this course 100% in the environment "cloud" where students can work together and communicate projects from anywhere in the world. HERITAGE BUILDING Besides training in design, we teach students to create their own libraries, style book and BEP. INTEROPERABILITY More than believing in the evolution of IFC, the Master BIM Manager encourages students to think beyond. IFC can not prevent us from cooperating. STRATEGIES FOR IMPLEMENTATION We turned professional consultants with expertise in managing corporate strategy. FACILITIES MANAGEMENT The villain of AEC. There are few companies which have high-level knowledge and preparing for the post-work. The Real Estate market has taken this role and guarantees: those who know how to manage an asset, have jobs and for life. cOLLABORATIVE WORK In Master BIM Manager, students relate and work collaboratively through a BIM server, which makes the flow of communication and exchange much faster and assertive information. REHABILITATION OR RESTORATION In countries such as Portugal, where there are many historic buildings, who know how to use BIM to a new operations in this sector, it will stand out internationally. The use of laser scanning, point cloud and drones, is also featured in our course and one of the future issues, which will be worth a lot of money. INFORMATION, INFORMATION AND INFORMATION The implementation module, has the power to translate our students to other countries, their customs, norms, expectations and applications. The problem of the standard is not developing it or translate it, it is to interpret it. The Master BIM Manager helps you get there. PEOPLE MANAGEMENT A little human in a course of exact. BIM Manager is not only a technician but also the leader and trainer of a high performance team. MODELING ADVANCED Unlike tools courses, we teach our students to project in BIM, through case studies and real projects. [-]

Master in Software Engineering for Embedded Systems

Fraunhofer Academy
Online Part time 4 semesters Germany

The Fraunhofer Institute for Experimental Software Engineering IESE offers a unique part-time Master’s course which is primarily run as a distance learning program by the Distance and International Studies Center (DISC) of the. [+]

The Fraunhofer Institute for Experimental Software Engineering IESE offers a unique part-time Master’s course which is primarily run as a distance learning program by the Distance and International Studies Center (DISC) of the. The course is geared to international participants and is therefore conducted entirely in English. Type of course: Part-time distance learning course Qualification: Master of Engineering (M.Eng.) Language of instruction: English Course contents: Software development for embedded systems, project management, requirements engineering, software product line engineering, etc. How the course is organized: Self-study plus face-to-face modules at Fraunhofer IESE’s Software Engineering Laboratory in Kaiserslautern Admission requirements: Candidates must have completed a university degree in an engineering, science or information technology discipline and must have at least two years of professional experience in software development Additional information: ASIIN accreditation Target Group The distance education program is designed for professionals working in the field of software development who need to acquire advanced knowledge about emerging technologies and who wish to broaden their software engineering skills by pursuing graduate-level education in software engineering. The program targets graduates of engineering disciplines such as electrical, mechanical, and industrial engineering, graduates of IT disciplines such as computer science and business informatics, and graduates of non-engineering disciplines, such as mathematics and physics. [-]

Master Européen Informatique

INEAD
Online 2 years Open Enrollment Mauritius Mauritius Online Lebanon Lebanon Online Senegal Senegal Online Morocco Morocco Online French Polynesia French Polynesia Online Côte d'Ivoire Cote d'Ivoire Online France France Online Tunisia Tunisia Online French Guiana French Guiana Online Belgium Belgium Online Algeria Algeria Online Guadeloupe (Fr.) Guadeloupe Online Switzerland Switzerland Online Democratic Republic of Congo Congo DRC (Zaire) Online Martinique (Fr.) Martinique Online Luxembourg Luxembourg Online Congo Congo ROC (Brazzaville) Online Reunion (Fr.) Reunion Online Canada Canada Online Niger Niger Online + 37 more

Master Européen** délivré par la Fédération Européenne des Ecoles (FEDE) – Association régie par le droit suisse (CCS.art 60-79). Le Master Européen est un diplôme européen validé par l’IACBE (International Assembly for Collegiate Business Education) qui est un organisme d’accréditation américain. [+]

Top Online Masters in Computer Science. UNE FORMATION, DES OBJECTIFS Connaître les aspects géographiques, géopolitiques et économiques de l’Europe Apprendre l’administration des réseaux, la gestion de parc informatique, la sécurité des systèmes d’information et l’administration des systèmes d’exploitation Apprendre à développer des applications et créer des bases de données Maîtriser la programmation avancée, les systèmes temps réel et embarqués Savoir conduire un projet UN MÉTIER Responsable sécurité des systèmes d’information Chef de projets Consultant en système d’information Auditeur informatique Chef de projet pour le développement d’applications PROGRAMME Stages: Stage ou mission en entreprise de 6 à 12 semaines en 1ère année et 12 semaines en 2ème année Ou Alternance (nous consulter) Langue vivante : 1 langue obligatoire 1 langue supplémentaire en option INFORMATIONS PRATIQUES Conditions d'admission: Niveau II (bac+3) 180 crédits ECTS Sur dossier Examens: Plusieurs sessions par an, organisées dans des centres partenaires FEDE (France et monde) Niveau De Sortie : Bac +5 Informations Diplôme : Master Européen** délivré par la Fédération Européenne des Ecoles (FEDE) – Association régie par le droit suisse (CCS.art 60-79). Le Master Européen est un diplôme européen validé par l’IACBE (International Assembly for Collegiate Business Education) qui est un organisme d’accréditation américain. [-]

Master's Degree In Software Architecture

UDIMA - Universidad a Distancia de Madrid
Online Part time 12 months Spain Madrid

The title of Master in Architecture Software offers the possibility to computer professionals to acquire the knowledge and experience to provide the most technically advanced solutions in high technology projects ... [+]

The job market for professionals in Information Technology is a highly competitive and demanding market that requires a permanent recycling and continuous updating of knowledge. The title of Master in Architecture Software offers the possibility to computer professionals to acquire the knowledge and experience to provide the most technically advanced solutions in high technology projects. The Master in Software architecture is an official title whose curriculum is published in the Official Gazette number 141 of 13 June 2013. Addressed to This Master is aimed exclusively at: Graduates in the field of knowledge of Computer Science. Computer science graduates. Computer engineers. Technical Engineers in Computer Management. Technical Engineers in Computer Systems. Graduates in the field of knowledge of Mathematics and Physics. However, those students who are not graduates of the branches of knowledge mentioned above, but which have technical and theoretical knowledge of Computer Science, Information Systems and Software Engineering. also present in this Master's Degree, prior authorization of the Director of the Master. Main objective of the master The main objective of the Master is the presentation and implementation of the main techniques and technologies available to software architects to help address the various architectural and design aspects of any software project. Specifically they delve into topics of web technologies, integration of services, patterns, frameworks and distributed advanced, among other environments. The organization of software to work in factories and enterprise application integration will be studied. Recognition Official degree Students who meet the requirements of the Open University of Madrid (UDIMA) will be awarded the title of Master in Software architecture, besides the title of Professional Master issued by the Center for Financial Studies. REQUIREMENTS: Accreditation university degree. Making all assessment tests and final exam UDIMA. Methodology From distance It is done in Distance Education. REMOTE, you can begin training in October and February each year. OPEN ENROLLMENT PERIOD [-]

Expertise In Strategic Management In Software Engineering

Fundación Universitaria Iberoamericana (FUNIBER)
Online Part time 18 months Open Enrollment Spain Barcelona

Business management as studied in the XXI century is, in a global society dominated by technologies that provide new services and products supported by the New [+]

Top Online Masters in Computer Science. Business management as studied in the XXI century is, in a global society dominated by technologies that provide new services and new technologies supported by products, demand a different business vision. In this context software engineering plays a role in the value chain of companies, is a "core" or as a process "support" but never desconexo, process and there being an intrinsic part of business strategies. This is the reason why software engineering should be addressed with a strategic vision that recognizes him as an agent of change in their own organizations and their strategies. In this sense, software engineering demand a different type of leadership, which overcomes the current formal software engineering studies. Therefore, a professional software engineering with the strategic vision to facilitate locating the software development process with its own strategic perspective that requires a strategic process is accurate, and that should do with management tools that let you know and understand that software engineering is a management process consisting of people and machines. The Master's program in Strategic Management in Software Engineering (MDEISw) addresses the challenge of training these professionals addressing their core competencies and strategic direction of the various elements of infrastructure modeling and management own technological Software Engineering, within a comprehensive and innovative vision of computing in organizations, aligned and consistent with the development of a software company is production or use of software. Duration, credit structure and degree MDEISw consists of 18 subjects, a Study and Resolution of Case, and a Master Thesis. Each subject can know and understand the fundamentals of business strategy, people management, and the necessary technologies and their associated applications. The goal is to learn and understand how to manage the software as a strategic resource from its theoretical, conceptual and historical foundations, to its organizational, social and technological implementation. The estimated duration MDEISw is 85 credits distributed as follows: 70 credits of courses, and 15 credits for training of scientific research methodology and preparation of Final Draft Master. Regarding the distribution of the time it is established that: - As a program remotely and not subject to classes, not a specific start date set, so that students can enroll at any time, provided there is places available. - By academic or educational reasons has a minimum duration of the program of 18 months counted from the date of delivery of the first volume to date of receipt of the assessment test last subject. - The maximum time available for the program is 24 months. In this time period, the student must have passed so successful all activities assessed in all subjects, and have passed the Master's thesis. Scholarships The Fundación Universitaria Iberoamericana (FUNIBER) periodically allocates an economic game with extraordinary FUNIBER Scholarship in Education. To apply, simply submit your request to grant the required data portal home page, and the Evaluation Committee will consider the suitability of your application for the grant of financial assistance in the form of Fellowship Training FUNIBER. [-]

Etna Software Architect Master Of Online App Developer

IONISx
Online Part time 3 years Open Enrollment Niger Niger Online Luxembourg Luxembourg Online Canada Canada Online Reunion (Fr.) Reunion Online Lebanon Lebanon Online Congo Congo ROC (Brazzaville) Online Switzerland Switzerland Online Liechtenstein Liechtenstein Online Côte d'Ivoire Cote d'Ivoire Online Madagascar Madagascar Online French Guiana French Guiana Online France France Online Martinique (Fr.) Martinique Online French Polynesia French Polynesia Online Belgium Belgium Online Mauritius Mauritius Online Gabon Gabon Online Algeria Algeria Online + 34 more

Turn innovative ideas into concrete solutions is the key to the digital economy: Become an expert in software programming and applications. [+]

Turn innovative ideas into concrete solutions is the key to the digital economy: Become an expert in software programming and applications. WHY THIS COMPUTER MASTERS ONLINE ETNA? You want to find a job in the computer after upgrading your skills, career reorientation, or as part of an initial training? The ETNA program allows you to access programs from a computer school recognized total flexibility. Fully online, this course is for the candidate (s) who have professional and personal life in charge or who want to accelerate their learning. TRADES A gateway to the digital professions in high demand: software architect Project Manager Application Developer computer applications engineer IT consultant SKILLS & GOALS Master new skills with our project-based teaching Know and use the most used technologies in the market (JAVA, .NET ...). Adapt to technological change. Master the different development technologies to be able to fit quickly into a team and become project manager. Integrating a quality approach. CONDITIONS OF ADMISSION Bac + 2 for the first year, and +3 for the third year. THIS COURSE IS AVAILABLE For students with a BAC + 2 level who want to target the graduation. Professionals, for which a device VAP (Validation of Acquired Partial) validates the gains they already own. For applicants seeking employment or those who wish to resume their careers. TRAINING DURATION structured curriculum: Two 3-year revenue per year: October and March RATE Student price: € 2500 TTC / level business price: 3 000 € / Level RNCP TITLE 9874 Software Architect-Developer (honest) Application ETNA Since 2004, the School of Applied Digital Technologies shape every future year "application developers software architects" and "network systems architects and security", with a placement rate of 100% business. [-]

Web Master In High Performance Programming Online

laSalle Barcelona Postgraduate
Online Full time September 2017 Spain Barcelona

The Master in Web Programming High Performance (MPWAR) provides a solid background of programming and web technologies, allowing students to obtain the skills required to join immediately to any company that has a position on the Internet. [+]

Top Online Masters in Computer Science. Every day more, the most important companies are better positioned on the Internet and need developers and qualified personnel able to understand, develop and maintain their web software. He Master in Web Programming High Performance (MPWAR) It provides a solid background of programming and web technologies, allowing students to obtain the skills required to join immediately to any company that has a position on the Internet. In addition, the master is aimed at preparing students to understand the functioning and web structure of large companies and develop software (high performance) using its technology. Among many other knowledge, students leave school with skills certification level in both PHP and MySQL. The Master is taught online using a new methodology that allows rapid assimilation of content, continuous monitoring of student progression and permanent contact between the teacher and student The Master responds to the growing demand for web analysts and programmers that exists in the labor market. The Master is taught online using a new methodology that allows rapid assimilation of content, continuous monitoring of student progression and permanent contact between the teacher and the student. Students will be prepared for the official certification of PHP and MySQL. During the master, the student develops a project webque will be tutored by teachers currently working in companies. When you finish the course, students will have created your own web project by following best practice. Teachers belong to the academic and professional fields, with jobs in major companies active in the web world nationally and internationally (We) The student will leave with some knowledge to achieve uncargo of CTO in any company in the web sector. What do you prepare? Train experts in Web able to join immediately to any company or institution Programming industry. Learn and apply programming techniques, maintenance and scalability that apply in a high-performance web company. Training to assess the risks on the internet and application security. Capacity for layout and refine the presentation and usability of a web application. Prepare for obtaining official accreditation PHP and MySQL. To acquire the knowledge necessary to be able to open a new Internet business. This is achieved by studying the characteristics of this type of business and analysis techniques are applied today in this sector. To whom it May concern? Input Profile Engineers and graduates of any specialty related to Lastic. Professionals and academics with an interest in the web world and internet. Professionals from training cycles with programming experience. It is highly recommended to have knowledge of OOP. Output Profile Analyst / Programmer high performance web Senior PHP Programmer Frontend web application developer Analyst Web performance and scalability (performance / escalability) Knowledge to be part of a team Deployment QA tester [-]

Master of Fine Arts in Sudio and Digital Arts

Liberty University Online
Online Full time September 2017 USA Lynchburg

The Master of Fine Arts in Studio and Digital Arts will allow you to polish your work through attention to industry trends, professional composure, and technical precision. This degree is designed to challenge you in many disciplines and equip you for success teaching at the collegiate level or pursuing a career as an artist. [+]

The Master of Fine Arts in Studio and Digital Arts will allow you to polish your work through attention to industry trends, professional composure, and technical precision. This degree is designed to challenge you in many disciplines and equip you for success teaching at the collegiate level or pursuing a career as an artist. Non-Discrimination Policy [-]

International Master In Digital Communication

Univerisidad De Cantabria
Online Part time 10 months March 2017 Spain Santander

The International Master in Digital Communication is a program created by the University of Cantabria (Spain) and Advanced Communication Center [+]

Top Online Masters in Computer Science. The International Master in Digital Communication is a program created by the University of Cantabria (Spain) and Advanced Communication Center Eulalio Ferrer (Mexico). The University of Cantabria (UC) is headquartered in the city of Santander. This is the 2nd Spanish university for its global impact of scientific production and 5th in teaching quality (ranking of the CYD Foundation) and has received recognition from Campus of International Excellence of the Ministry of Education and Culture of Spain. It is a leader in research into new technologies and digital businesses and leading some of the most important European projects in this field. The Advanced Communication Center Eulalio Ferrer (CADEC) is an academic institution accredited by the Ministry of Education of Mexico to grant official titles. In its 30 years of existence, Cadec has become a benchmark for executive education communication and advertising in Mexico. The International Master in Digital Communication at the University of Cantabria (UC) and Advanced Communication Center Eulalio Ferrer (CADEC) aims to prepare students to work at the highest international level in the field of communication and digital marketing, social and business networks and the Internet. Students who successfully complete the program earn a dual degree Master of Spain and Mexico, accredited in Spain by the UC and Mexico by Cadec. The Master is aimed at professionals from both the field of communication and various other areas who wish to focus their career in the field of university graduates and digital economy. The educational methodology is flexible and adaptable to the situation of each student, both in regard to commitment necessary for its improvement as the starting level of knowledge of each student. The Master is taught remotely by Internet but personalized and direct contact between student and teacher, tutor and other students. So each week will have tasks to perform solo and video in real time in which you can ask experts direct teachers in each subject. These teachers are teachers of Spanish universities and experts in digital communications management positions in multinational companies and governments of Spain, Mexico and other Latin American countries. In addition, each student will have a tutor, your personal "coach" to help you develop your skills and sharpen your career. The Ministry of Industry of Spain, through the public entity Red.es, has selected the program Master in Digital Communication and UC Cadec between 3 graduate in digital communication stationed in Spain and deserving of financial assistance for students within the national call to promote the training of professionals in field of Digital Economy. Curriculum The academic program of the Master in Digital Communication includes theoretical and practical training so that students learn to design strategies and implement concrete actions communication, digital marketing and use of social networks. It consists of 11 separate subjects covering everything around to digital communication, so that students will have a holistic view of issues such as digital strategy, online business and web development. Training methodology The learning system is flexible and is intended both to devote entirely to the completion of the Master as to make it compatible with a job. It also allows adapting content to the level of knowledge of digital communication for each student and professional experience. The materials will be evaluated by a virtual exam or a job. To complete the Master, students undertake a Master's Thesis with the support of his personal "coach" who must defend in court. Passing this test will confirm that they are prepared to assume a position of responsibility in performing functions leading expert in digital communication. Participation in the Master can be done from home or in the workplace, provided that there is a stable internet connection. Funding and Scholarships The International Master in Digital Communication has a cost of 4,500 euros. The UC and Cadec have agreements with banks to help students finance the tuition fees in several extended payments over time. There is also an offer of scholarships for excellent students who excel in their academic or professional career. Students of all nationalities are eligible for grants of up to 50% reduction in tuition until 28 February 2015 d. [-]

Master Business Computer Science

Ferdinand Porsche Fern FH
Online Part time 2 years September 2017 Austria Austria Online

the study of computer science economy offers a sound business and at the same time basic technical training. Graduates [+]

Dear interested persons, Dear prospective study computer science economy offers a sound business and at the same time basic technical training. Graduates of this program are active in various fields of technology, economics, and science. The master's program at the Ferdinand Porsche FernFH builds on the Bachelor's degree as well as other similar disciplines other universities, colleges and university institutions mediated basics. You can improve your already acquired knowledge and skills. In addition, in the master's program that the students are taught to be to further the development of models and the design, commissioning and ongoing expansion of complex information and communications systems required. This also applies to those portions that are necessary for the implementation of corporate strategy and strategic planning. These tasks require not only technical skills but also management and consulting skills. The teaching of these techniques and skills is an important aspect of the Master's program. The Master Program in Business computer science aims at important positions at the interface between technology and economic areas of organizations. Graduates of the Master Program of Ferdinand Porsche FernFH can thus occupy key positions in which in-depth knowledge and special expertise with respect to different social, economic and economic requirements become necessary. With the completion of a master's thesis, graduates provide the ability for independent science-based solution to a practical problem to the test. This work forms the basis for possible further development in the scientific field. By combining different sub-areas and disciplines in the master program, even the inclusion of a doctoral program is possible. Graduates are career paths open in diverse areas of business and industry, but also in the field of research. Martin Staudinger interim. Course Director Business computer science master [-]

Master's Degree In Educational Technology And Innovation (tic)

IMF Business School
Online Full time Part time 12 months Open Enrollment Spain Madrid + 1 more

In recent years has greatly increased the use of the tools of information technology and communication, to the point of being a prerequisite in the performance of any activity [+]

Top Online Masters in Computer Science. In recent years has greatly increased the use of the tools of information technology and communication, to the point of being a prerequisite in the performance of any activity. The implementation and use of ICT in the professional development of teachers affects dramatically the focus of the educational process. Education in the XXI century is mainly focused on the student into an interactive learning environment. Program design graduate teacher training using ICT is a key to increasing the powers of the teaching profession and for achieving deep and comprehensive educational reforms. The new spaces of education, the increase in non-contact modes, the increasing incorporation of tools to produce, transfer and communication of contents, an education student-centered, active learning oriented in situations that approximate the real world, demand teachers a range of professional skills of nonverbal communication and design of teaching and learning environments that allow them to accompany students to the complex process of knowledge acquisition rate. In addition, educational institutions, especially higher level, are beginning to transform the undergraduate, master's and doctoral modalities or partially full face, so the demand for education professionals with skills in virtual learning environments is increased. The skills required of the XXI century teachers differ greatly from those of their predecessors. Postindustrial society based on information and knowledge demands new roles and new skills. The exponential growth of information and knowledge; cross and intermultidisciplinar nature requires new methodologies, new strategies and new tools. The role of the teacher as a transmitter of knowledge becomes a facilitator and guide it. Knowledge no longer resides in the classroom, it is socially shared on the network. This and other circumstances require an attitudinal change, cross-disciplinary knowledge and technological skills. Area: Science Education Aimed at: Teachers both modality and online, people interested in opositar faculty, technical staff and management in the field of training, instructional design professionals and developers of teaching materials and resources . [-]